Book: Warcross by Marie Lu
Published September 2017 by G.P. Putnam’s Sons Books For Young Readers|353 pages
Where I Got It: I borrowed the hardcover from the library
Series: Warcross #1
Genre: YA Sci-Fi
For the millions who log in every day, Warcross isn’t just a game—it’s a way of life.
The obsession started ten years ago and its fan base now spans the globe, some eager to escape from reality and others hoping to make a profit. Struggling to make ends meet, teenage hacker Emika Chen works as a bounty hunter, tracking down Warcross players who bet on the game illegally. But the bounty hunting world is a competitive one, and survival has not been easy. To make some quick cash, Emika takes a risk and hacks into the opening game of the international Warcross Championships—only to accidentally glitch herself into the action and become an overnight sensation.
Convinced she’s going to be arrested, Emika is shocked when instead she gets a call from the game’s creator, the elusive young billionaire Hideo Tanaka, with an irresistible offer. He needs a spy on the inside of this year’s tournament in order to uncover a security problem . . . and he wants Emika for the job. With no time to lose, Emika’s whisked off to Tokyo and thrust into a world of fame and fortune that she’s only dreamed of. But soon her investigation uncovers a sinister plot, with major consequences for the entire Warcross empire.
I really liked Warcross! I liked Emika, and the world she lived in.
Emika is a great character, and she really is a girl just trying to survive. It’s obvious Warcross means a lot to her, and it’s a pretty important part of her life. A glitch really changed everything for her, and as it would turn out, things do not go the way she though they would.
Emika’s world was interesting, she does struggle. But one of the things that kept me from truly loving Warcross was that the world (and Warcross) wasn’t explained very well. I wasn’t quite clear what Warcross was or how it was played. Obviously, it’s virtual reality, but it didn’t make a lot of sense to me. Maybe I wasn’t reading the book well enough, or maybe it didn’t make a lot of sense because I’m not a gamer. I did like the descriptions when Emika and her team was actually going up against another team, and I thought that was well done.
Maybe I just wish that it translated to the rest of the book.
Worldbuilding aside, I did like Emika’s team as well. Something about them reminded of the group of people we see in Six Of Crows. It might be an odd comparison, and I’m not at all sure why these two reminded me of each other, but I’m just going to go with it. I do wish we knew more about them. Emika is not at all concerned about what’s going on with them, so because she doesn’t know a lot about them, we don’t know a lot about them. I wish we did, but hopefully that will change in the next book.
Warcross was entertaining and fun and I feel like I went through it pretty fast. I did understand some of the motivations behind certain characters, especially Hideo. And he especially had this really interesting balance of good and bad, so I am curious to see how his story plays out. Him, more than anyone else. As interesting as he is, part of me doesn’t like him.
I can’t wait to read the sequel to see where things go!
4 stars. I really liked Warcross, and I thought Emika and the impact Warcross had on both her and the world was interesting. It’s entertaining and fun, and an especially great book for people who like video games and technology. I didn’t love it, but it was still a fun read.